Mech shooters seem to be all the rage these days. Seems we’ve at least made a small deviation from the wave shooter business. Archangel is an upcoming mech game from Skydance studios. But it’s not just any old mech shooter. In Archangel, you get to climb into the cockpit of a mech that’s over six stories high and fight an evil corporation in a post-apocalyptic America.
Skydance is currently showing off their game at E3 in anticipation of the game’s PSVR release in July as a timed exclusive. It’s set to release for HTC Vive and Oculus Rift about two weeks after the PSVR launch date.
Luckily, the mech shooters we’ve seen at E3 so far, including this one, has learned a lesson in the way of what VR gamers want. Simple wave shooters with no storyline or narrative simply aren’t going to cut it anymore. Archangel is a story-driven FPS game that focuses on bringing immersion rather than a simple shooting simulation.
Check out the latest trailer for Archangel below:
The plot of Archangel revolves around a resistance group, called the United States Free Forces, who has taken up arms against a shady conglomerate, called HUMNX, who have taken up power after numerous natural disasters ruined the planet and the United States government was abandoned. They are making sure people have no freedom of speech in lieu of becoming security risks but are really just trying to keep their tyranny and corruption go unchallenged. You take on the role of a man called Gabriel (wonder where they got that name) or a woman called Gabby Walker who joins this resistance as an Archangel test pilot and climbs into a giant mech to help fight against the oppression of freedom.
It’s your task to get the prototype mech, with its newly forged mech AI, called M1KL, safely beyond enemy lines to a facility where the resistance can duplicate it and start mass producing. The AI is linked to your mind, so experiences the world with you – seeing what you see and feeling what you feel. Much of the storyline will also revolve around your character’s past, bringing up some dark memories.
Archangel doesn’t technically have a locomotion system and can be best described as an ‘on-rails’ shooter, which limits your freedom of movement, unfortunately. But the gameplay is still intense and immersive – you not only have lots of weapons and shields to play with, but you can also smash enemies with your fists. Plus it’s nice to see a studio make a mech VR game that focuses on more than just shooting at stuff.
We’ll keep you up to date on any further developments on Archangel.