Created by Wales Interactive, Don’t Knock Twice will release for HTC Vive, Oculus Rift, and Playstation VR on May 30th, 2017. There’s a demo out at the moment for Vive and Rift that shows about 5 minutes of the start of the game. Which you can check out on Steam or the Oculus store if you’re a lover of VR horror games like I am.
Don’t Knock Twice is a psychological horror game based on the urban legend in the movie with the same name. Don’t Knock Twice, the film, came out last year and involves the story of Baba Yaga – a Russian fairytale about a vicious witch. “Why is this our most exciting project? Not only because we are working alongside the upcoming film[www.imdb.com] starring Katie Sackhoff (Battlestar Galactica) but because we’re building the game specifically with AND without VR support from the very start. So, what does this mean for the release? The game will launch on PC, PS4, and XO in Q1 2017 and we are lucky enough to be able to work with all three leading VR devices; HTC Vive, Oculus Rift, and PlayStation VR. The VR demo is available right now for HTC Vive and Oculus Rift,” the studio said in a statement.
Check out the trailer below (though be aware that the trailer gives away most of the demo):
Knock, Knock, Knocking..
“One knock to wake her from her bed, twice to raise her from the dead.”
In the game, the idea is that by knocking twice on a specific door (the same door from the movie) you not only wake but raise the evil witch back from the dead to come take you and sacrifice you to a demon. Which is why I don’t, in all honesty, understand why you would knock. But the game doesn’t really give you a choice in the matter since that’s how you start the game. So let’s move on, shall we?
Much like in the movie, you play the role of the main protagonist who is a guilt-ridden mother that tries to save her daughter from the clutches of a frightening witch. Judging from the demo, the monster/witch looks a lot like the one from the movie. While searching for your daughter you explore a manor house, searching for clues, while uncovering the frightening truth behind the urban legend. The game uses teleportation locomotion and like most VR horror games you have to travel around and use objects you find to help progress further/escape the entity that’s trying to get you.
That first room in the demo does a good job of creating the right atmosphere for the creepy horror title to come and shows off some of the horror elements you can expect in the full game. The “here’s Johnny” moment really got me! But one issue I had was that the ‘puzzles’ – if you could call them that – felt way too easy in the demo. Like the developers were spoonfeeding me instructions on what to do next through the little messages on the phone and the image on the laptop.
If you have a Rift or Vive then make sure to check out the demo. There release price for Don’t Knock Twice is yet to be announced. We’ll keep you up to date on any further news.