Bethesda is virtually the only AAA publisher/developer that has gone big with with VR so far, starting out with them bringing three of their major titles to VR last year, namely Fallout 4 VR, Skyrim VR, and Doom VFR. So excitement levels were rather high come this year’s E3 to see how Bethesda would top themselves and of course they did not disappoint.
Announcements like Fallout 76, The Elder Scrolls VI, and Doom Eternal are making the internet go crazy (though thankfully hasn’t broken it yet) – but that’s not all that Bethesda’s Tod Howard announced during his time on stage at the pre E3 2018 press conference. It seems Bethesda is maintaining their hold on bringing over major VR titles to VR with both the Wolfenstein and Prey universes making their way to VR, as well as a newly developed The Elder Scrolls: Blades in the works with integrated VR support being worked in right from the start.
Howard first introduced The Elder Scrolls: Blades with a big focus on mobile gameplay, saying that the game will support both horizontal and vertical gameplay (for when that Draugr is looking just too sexy and you need a free hand), as well as dynamic control methods depending on player preference. However, he did go on to say that they want to bring the game to as many platforms as possible. Including natively to mobile VR and high-end VR.
HTC Vive did focus as part of the game’s reveal, which means it’s assuredly coming to that platform, but Oculus Rift and Windows Mixed Reality are safe bets as well. Plus the game will feature online cross-platform play, and is coming to mobile VR headsets (so presumably either Samsung Gear VR or Google Daydream, or both) and PC. Which would be an awesome feat, since there are virtually no games that offer cross-platform play between mobile and PC VR headsets at this time.
Check out the E3 announcement here:
Offering 3 different gameplay modes, The Elder Scrolls: Blades will tickle your fancy whether you like an engaging story or grinding away the hours in a medieval dungeon. The Arena mode harkens back to the first Elder Scrolls Arena, according to Howard, and lets you go up against other players with both melee and magic in a PvP area.
If you’re more into dungeon crawling then you’ll like gravitate more towards The Abyss, which is an endless dungeon crawler (that doesn’t just feature dark and dreary dungeons but beautiful outside environments too) where you can fight all manner of fantasy creatures from the Elder Scrolls lore and gain some epic loot for your customizable character.
Finally, The Town is where the real magic happens (at least, for players like me who are into being part of the story). This part features the main campaign of the game and will have an epic adventure for you to complete. Each player will have their own “town” with full control over the design and construction thereof. You’ll also be able to visit other players’ towns.
Bethesda promises console-quality graphics in The Elder Scrolls: Blades with the freedom of mobile and the gameplay footage definitely looks like it will deliver on that promise. The Elder Scrolls: Blades will be coming free to Android and iOS this Fall – on September 1st according to its App Store listing – and pre-orders are now live for those who want to try Early Access. No word yet on whether the game will be coming to VR platforms at the same time or a later date.