We all have an idea of what happens after we die. The afterlife, reincarnation, or just nothing – to name a few. Sólfar Studios took this idea and put their own spin on it by making death just another adventure. One where you’re almost constantly in peril. Which is quite strange, considering you just died and all but okay.
So out of that idea came In Death – a roguelike action game with a medieval feel to it. The game takes place in a procedurally generated castle where you have to constantly fend off enemies who could just be waiting around the next corner. Equipped with medieval weapons like swords and a bow, you’ll just have to make do. Why couldn’t the afterlife at least provide a gun or two? Now that would have been nice. Either way, according to the developers, the game has an achievement-based progression system that will encourage you to keep coming back for more. “In Death is a first person medieval Shooter with roguelike elements, set in a godless afterlife,” the studio said in a recent press release. They also mentioned a “unique locomotion system” but haven’t revealed more yet.
Check out the trailer below:
As you can see, the trailer doesn’t reveal much about the gameplay besides the shooting system and some of the enemies. As well as the enemies erupting into gold coins when they get killed which is an interesting concept. What would one even buy in the afterlife?
This is quite the departure for Sólfar Studios who was founded back in 2014 by industry veterans, and released their first VR experience, Everest VR last year. Though since that experience was amazing visually, people will have pretty high expectations for In Death. The studio said that they’re ready to release In Death as their “first core VR game” sometime next year. So we probably still have a ways to go before more is revealed about the game.
There is currently a closed beta for In Death which you can sign up for on the studio’s website. In Death will support both Oculus Rift and HTC Vive upon release, and PSVR support hasn’t been ruled out either since the studio stated that “support for additional VR platforms to follow in 2018”. So if this looks like a game that you can sink your teeth into then make sure to check back for any updates. We’ll keep you posted.