So when Newton discovered the law of gravity, it influenced much of societies views on science and motion. Now society is revolutionized again by the discovery of a fifth fundamental force of nature that allows people to simulate arbitrary directions of gravity. Meaning we’re not chained by the normal laws of force and motion anymore. Well, at least that’s what’s happening in the world of NeverBound (previously called Gravitas) – an upcoming futuristic VR shooter from Enthusiast Games where staying stuck in one type of gravitational field is a thing of the past.
This game is set to arrive sometime this month for HTC Vive, Oculus Rift, PC and PS4 – at least according to its website. Though the current Steam page for NeverBound only indicates HTC Vive support with upcoming support for Rift and traditional PC play, which will presumably be added during the EA period. Right now, the game also only offers a singleplayer mode called ‘Blitz’ but the developers are planning on adding co-op and PvP multiplayer modes as well.
Check out the trailer below:
As you’ll notice from the screenshots and video, the architecture in NeverBound (which was influenced by the artist M. C. Escher) reflects this world’s new reality where gravity can be controlled on a whim. So multi-gravity structures called Structs, with vast sprawling cities on all sides, have been built to accommodate this new way of getting around. These Structs span across several star systems and have, apparently, also improved the flow of everyday business as well. So no more standing in long lines in the supermarket! Though NeverBound doesn’t really focus on everyday things like shopping.
In in this game you’re going to be honing your shooting skills (once again) against robot AI sentries that are, presumably, guarding something you want. In NeverBound you play a character named Escha, “an orphan in a dystopian future who is training to become an elite government soldier,” the studio states on their website. Escha was chosen by the powers that be because her genes are remarkably receptive to GravTech. Which means that she was forced into intensive training at a young age. “She is part of the government’s most trusted division, tasked with tracking down terrorist agents through complex, multi-gravity environments”
NeverBound To The Floor
So thanks to this gravity-defying technology, you, as Escha, will be able to use space to your advantage by realigning gravity at will. This allows for multiple ways of killing and outmaneuvering enemies, as well as tackling puzzles from multiple angles. According to Enthusiast Games, NeverBound will challenge you to think outside normal approaches as you travel from one room to another to find new weapons and take on harder challenges.
Like walking along ceilings to avoid patrolling guards, gravity shifting to jump behind cover in combat, or throwing a grenade around a corner. Then there are also the puzzles which will require you to use gravity to take on enemies from multiple angles, or find a way out of a mind-bending complex that features rooms and paths that fold back onto themselves.
This game sounds quite exciting and a little different from the usual stream of FPS VR games we’ve seen so far. Though no word has been given yet on whether there will be much of a focus on the storyline. Which would be a shame if it’s missing that element. Because I would like to at least have missions or goals to work towards instead of just another shooter that focuses reaching the next level.
Of course, you’ve probably been thinking from the start this game is a ticking vomit bomb. And, certainly, I can’t see any newbies taking on NeverBound before finding their VR legs. Even VR veterans might still have a hard time with this one. Though it is a bit too early to say and we’ll have to wait to try it out ourselves before making any final conclusions.