While it’s hard to talk about mental illness, it is something that should be talked about. Annamorphine, a VR adventure game, does exactly that – without, well, any dialogue. First announced last year, the game was set to release today but Artifact 5 recently announced that the game will be delayed until late Q1 2018. Which likely means sometime in March this year.
“A little bit of extra care always goes a long way. We’ve been working on Anamorphine, our introspective adventure title, for quite some time now. Naturally, we’re excited to cross the finish line and let players experience the story of Tyler and Elena in full. As we draw near our intended launch date of January 16, we’ve decided that we need a few more weeks to polish Anamorphine. Thanks to all the members of our community for your patience,” the studio said in a press statement.
Take a look at the video below:
Anamorphine shows you the story of Elena and Tyler through Tyler’s eyes. His wife had suffered an accident that left her unable to play the cello―an activity that represents both her livelihood and emotional outlet. The story tackles the task of showing how difficult it is to see a loved one descend into depression while struggling with it yourself. Besides showing the darker sides of the human psyche, Anamorphine focuses on the parts of our minds that we fear to confront, but ultimately have to face.
We’ll definitely be keeping an eye out for this game and will make sure to keep you up to date on any further developments. The game is set to release on Steam for HTC Vive and Oculus Rift and on the Playstation store for PSVR.