Working in insurance sounds pretty boring, I know. But it’s not when you work for Just In Time Incorporated. Because this company isn’t full of paper pushers and analysts. They really don’t want to pay out and so make sure their clients are kept safe.
Though these clients tend to get themselves into the weirdest (and bloodiest) situations, the “Death Prevention Insurance” agents of this company luckily have insanely cool gloves that slow time and stop bullets. This game felt like a strange mix between Accounting’s comedy and Super Hot’s gameplay. Just In Time is an action puzzle game from Second Wind Interactive that was released on Steam for HTC Vive last week.
Check out our gameplay video below:
In Just In Time you start out as a rookie Death Prevention Insurance agent, making your way quickly through the ranks in the company by completing the absurd missions they give you with excellence.
The environments and characters are almost Minecraftian in style and for the most part all of the NPCs in the game ignore your presence. I had some fun with all of the characters in the office (as well as some of the clients in the field) where I removed all of their clothing. I was expecting a reaction of some kind, but they simply kept on with their normal business. Which is funny in it’s own way.
Move Like The Flash and Stab Bad Guys With Their Own Weapons
Your job is to save clients from various things in the game (except the clown, that bastard can die) and you have the freedom to save them in any way you see fit. The game does push you in certain directions when it comes to the way things develop and what you have to do in every mission. However, there are multiple ways in which things can be done, generally. Many of the missions were a little bit different each time I replayed them which meant I had to keep improvising instead of just going through the motions again.
As I progressed through the game, the missions also got progressively harder (and even wackier) and I found that there was a small randomness factor. Such as with the ‘Indiana Jane’ mission where I had to help her get safely away from the barbarians who wanted their idol back. The barbarians would spawn at different places and times each time I replayed it due to getting Jane killed. Multiple times and in various bloody ways. Now if only I had that handy Indiana Jones whip to help me, this would go much easier. So even though Just In Time is a lighthearted game, violence and gore definitely feature front and center.
Just In Time is a Very Polished Quirky Little Game
Overall, I immensely enjoyed Just In Time, even though I was skeptical at first due to the simple graphics and somewhat silly premise of the game. But my mind was quickly turned around (along with my body) as I stabbed rats, tried to catch knives, rockets, and bullets with my hands, and took everyone’s clothes off at random. Just In Time felt very polished with good voice acting and good if simple, voxel-style graphics. Everything came together seamlessly in this game. There were a couple of issues for me though, particularly, the room-scale aspect.
I understand that my play-area is not the biggest that the Vive can take – but it does come pretty close. So it was quite frustrating when I kept hitting my head and hands on things around the room when playing Just In Time. I know that there’s not much the developers can do about this, because besides the room-scale, the game does offer teleportation which is a player’s main way of getting around the environments. However, with a game like this where time is of the essence and players tend to move rather quickly in order to save the day – well I at least did. Which meant quite a few bumps throughout. Also, while the missions were fun, I can’t see myself playing this game through more than once.
There are 12 missions in the game, as well as four bonus missions that you get after you watch the credits. During the credits you also get to attack two characters – who are actually the developers of the game – with various random implements left for you there. It’s a cynically disturbing little addition to the game.
Playing through all of this, it took me just a little over two hours to complete the game, which is short, but with a $19.99 price tag, I feel Just In Time is definitely worth it.