If you have a wild imagination and a mind for physics then you’ve probably played (and loved) Fantastic Contraption before. The third iteration of this popular PC game launched for VR back in April 2016 and has since then seen a lot of wacky and ingenious contraptions trundle their way across the green.
Now, the game has gotten its first major update that developers Northway Games and Radial Games have been working on for a year. Radical Games talked about all the changes this 2.0 update brings in a blog post and there are quite a few new additions and changes. The first, and probably most notable of which is that Fantastic Contraption has gotten a permanent 33% discount, putting it at $19.99 USD.
The game is also getting some new content, including double the amount of levels the game already has, putting it at over 100 levels, or as the developers call it, the “B-Side playlist”. More additions include new challenges that make it easier for those just getting into the game and harder for those “Contraptionistas” who complained that the levels are too easy later on. As well as content that was originally cut from the game when it released, including cactuses that hack away at bits of your contraption on contact, and balloons that help you float over said cactuses and other obstacles. You can also access these new additions via the level editor to create some zany levels of your own.
The development team also added a lot of fixes and performance enhancing features to Fantastic Contraption 2.0, that allows everyone to play the game, even if your system specs aren’t quite on par with the ‘minimum’ requirements. “What we’ve done in Version 2.0 is merge all of our performance fixes into one master build. This means that if you have a computer that is below min-spec on any platform, you should still be able to play without our physics engine grinding your CPU to dust! This also means that if your CPU is heavily loaded with other tasks (Twitch streaming, mixed-reality compositing, etc.) the game will keep chugging along at a comfortable 90+ FPS,” said Radical Games in their blog post.
The update is already live on Steam and Oculus Home, but the team is just waiting for quality control’s approval before it’s released for PSVR on the Playstation Store and on the Microsoft Store as well. So I guess all that’s left to say is happy building!