With so many wizarding VR games out there, it’s hard to find the diamond in the rough. Waltz of the Wizard, for instance, was good for a short experience and The Unspoken makes for a great wizarding battle game against other players. But what about being immersed in a fantasy world where you get to explore and fight while you learn new spells? That’s exactly what The Wizards offers.
Carbon Studio has announced 28 July as the release date for their anticipated second VR title, The Wizards, on Steam Early Access for PC, HTC Vive, and Oculus Rift. The game will launch with two regions, divided into “many additional locations”, as part of their story mode campaign. But they are planning on adding more regions during the EA period. So while they haven’t exactly revealed yet how many locations there will be to explore nor how much freedom these locations will allow players, the news already makes me amped to give The Wizards a try.
When the game releases on Early Access next month, you’ll be able to get it at a $24.99 price tag. Which may seem steep for an EA title, but the studio is promising more than a few hours worth of gameplay with the content that’s already there.
Check out the trailer below:
Time to Learn Some Magic And Save The Realm of Men!
In The Wizards, you will be able to cast spells with hand gestures using motion controllers of HTC Vive and Oculus Rift. There will be six spells in the EA release version while the studio is planning on adding six more after release. From what I’ve seen so far, these spells include your run of the mill fire orbs and lightning strikes. But according to the studio, you will gain XP as you progress through the game which allows you to upgrade your spells. This adds a layer of uniqueness to the spells at least, though I’m not yet sure how much freedom of choice the upgrades allow.
As for the story, apparently, most of the team’s focus has been on making the gameplay aspect of The Wizards as smooth as possible. There will be a storyline running throughout the campaign, however, where you play the role of a young wizard who travels in time to protect the Realm of Men (called Meliora). Not a lot of detail has been shared about the story or why men are in danger in the first place, but it does sound like it will make for an interesting plot. Still, I hope that the developers do decide to also flesh out the story more after the game releases in EA. Since story and background lore plays an important part in any fantasy adventure game (for me at least).
Another gameplay mechanic that makes The Wizards interesting is the Fate Cards system. The Fate Cards allow you to add some variables to the game as well as to choose the difficulty level. Which adds replay value to the campaign at least. Luckily, the studio is also planning on adding an arena where players will be able to duel each other (how very The Unspoken of them) which also adds replay value to the game.
As far as fantasy spellcasting games go, The Wizards looks like a very promising title and I’m looking forward to giving it a try. Make sure to keep an eye out for the release of The Wizards next month.