Sprint Vector developer, Survios are releasing the first big update for their adrenaline-fueled racing game today. Sprint Vector released for Oculus Rift, HTC Vive, and PSVR in February 2018. The update brings with it a new map called Outer Vegas, which is the first of a two-parter sponsored content series from Intel, who Survios partnered with on the release of Sprint Vector. There are no details on the second map yet, but Survios said it will arrive sometime in May.
As you’ll see in the video below, Outer Vegas is set in a space resort between two black holes, and sticks to the bright neon vibe of the other Sprint Vector maps. According to the studio, the game was “Originally a cold, hard sci-fi-inspired course (think Raw Data), everyone agreed the vibe wasn’t jiving with the rest of Sprint Vector’s crazy-colorful aesthetic—until the day someone yelled “Space Vegas!” as a joke.” The map is full of tight corners, deadly drop-offs, gravity warps you need to look out for, and an insane twist towards the end – all set in a theme-appropriate colorful spacey environment.
Check out the new Outer Vegas Map:
If you don’t own Sprint Vector and so wouldn’t be able to check this new map out then not to worry because the game will be free this weekend (for Oculus Rift players at least) starting today at 12 pm Pacific Time. Sprint Vector is participating in the Oculus Rift Gold Rush event. So Rift players will get to play the game for free from today until April 8th, and will have access to a secret unlockable achievement as well as special challenges.
Here are the patch notes, if you want to see all the updates and fixes:
- New Map: Outer Vegas – “Outer Vegas” now live for both single-player and multiplayer races.
- Improved Multiplayer Loading – Players no longer get stuck at a black screen when loading into a multiplayer area.
- Improved Stability – Includes several improvements to server and client stability and optimizations for performance to improve player experience.
- AI Pathing and Behavior – Includes several improvements to AI performance and behavior throughout the game.
- Improved Collision – Includes several improvements to collision volumes and path smoothing throughout the game.
- Graphical Performance Improvements – Contains several assorted adjustments to streaming volumes and distances to improve graphical performance.