Fallout 4 VR Is Launching A Day Early

So it seems that Bethesda is in a very giving mood this holiday season. Not only have they released Skyrim VR and Doom VFR, but now they’re releasing one of the most anticipated VR games of the year a day early.

Fallout 4 VR brings all of the excitement, content, and quests from the original into VR. So just like in Skyrim VR, you’ll be able to play the whole game through in virtual reality. Fallout 4 VR was also optimized for VR, meaning that the building systems, combat, and other gameplay elements have all been designed to provide you with the best immersion and comfort. According to Bethesda at least.

But we’ll be giving the game a test run when the game releases. Speaking of, Bethesda has now announced that the game will be launching a day early. So instead of Tuesday, December 12th, Fallout 4 VR will launch on Monday, December 11 at 7 PM EST for the HTC Vive.

The publisher also released the minimum specs for the game, which we’ve copied for you below:


OS: Windows 7/8.1/10 (64-bit versions)

Processor: CPU: Intel Core i5-4590 or AMD FX 8350 or better

Memory: 8 GB RAM

Graphics: Nvidia GeForce GTX 1070 / AMD RX Vega 56 or better

Storage: 30 GB available space


OS: Windows 7/8.1/10 (64-bit versions)

Processor: CPU: Intel Core i7-6700K or AMD Ryzen 5 1600X

Memory: 16 GB RAM

Graphics: Nvidia GeForce GTX 1080 / AMD RX Vega 64

Storage: 30 GB available space

They also posted some preliminary tips for how to get around in the game, fight, and other gameplay options. Which you can take a look at on their blog post. Though if you don’t do that, then I should mention that the game will support both teleportation and smooth locomotion with the Vive controllers upon launch. Yay! So that’s just a little taste of what’s to come and I don’t know about you, but I’m pretty excited to get into it in a couple days time. Here’s hoping that it will fare a bit better than Doom VFR did. Though just like with Doom VFR, Bethesda hasn’t made it known yet whether the game will have native support for Oculus Rift at launch. I think at this point it’s a safe bet to say no since Fallout 4 VR has been marketed as for Vive only.

Although, you can bet that Steam will enable Rift players to play too, which will lead to another series of complaints and downvotes on the platform. Which, in turn, will probably lead to another apology from the publisher and a quick workaround to add support for Rift – if the past week is anything to go by.

You can also check out the intro to Fallout 4 VR posted by Bethesda, below:

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