New Skyrim PSVR Update Brings Some Much Needed Improvements

Even though the VR industry lacked support from any major AAA developers or publishers at its start, Bethesda has been quickly making up for that all on their own with VR ports of some of their major franchises ushering in their status as one of the leaders of AAA VR gaming.

However, when Bethesda first released their ports, none of them could be called perfect transitions to the new medium, exactly. However, the company haven’t abandoned these titles and are releasing updates to make the experience fit better with the new medium. To that end, the latest update for Skyrim VR on PSVR brings with it a range of big improvements, including a much-needed upgrade to the visuals, especially on the PS4 Pro.

Along with the visual upgrade, the update brings with it other notable improvements, including allowing you to swim in a more natural way and a new realistic way of aiming your bow – both of which uses the PS Move controllers. The update also finally allows you to see your hands when you sheathe your weapons, instead of the Move controllers. It’s a small change, but certainly one that will add to increasing immersion for players.

If you want to see the full list of new additions that this update brings, we’ve listed them for you below. At this time the update seems to only be coming to PSVR players.

Skyrim PSVR Update Version – Patch Notes

Added a new main menu experience

Globally improved visual fidelity, particularly on PS4 Pro

Increased the maximum value for the height offset slider

Various bugfixes

Changes when using PS Move controllers:

  • In direct movement, changed the secondary X button to move the player backwards.
  • Added a new option, enabled by default, to “Show Hands When Sheathed”
  • Sheath/unsheath has been moved to hold secondary O.
  • Adjusted angle for spell targeting to be more comfortable
  • The existing swimming has been moved to a new option for “Realistic Swimming”. Swimming by default now uses Direct Movement style controls
  • Added option for HMD-relative direct movement instead of controller-relative direct movement.
  • Added a new option for “Realistic Bow Aiming” which uses both PS Move controllers to aim
  • Players can now point at map markers and get information on them in local map mode
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