After a long journey, from an initial PSVR exclusive release to a Rift exclusive release – with some issues on the Steam store side – Robinson: The Journey has finally added Vive support. In a surprise announcement by Crytek today, the studio said that after a long wait, an update to the game on Steam will now allow Vive players to also officially experience the futuristic reincarnation of the classical Robinson Crusoe tale. With full motion controller support of course.
“We are very excited to be bringing Robinson to a new platform and to introduce Vive owners to the mysterious planet of Tyson III,” said Producer, Fatih Özbayram. “The game fully supports Vive’s motion controllers, and we’ve mapped a wide range of actions to player’s hand movements which delivers a new, really immersive way to experience the game.”
Replay With Touch Support!
The update also adds Touch support for Oculus Rift players, which is a long time coming since it was already available if you bought the game on the Oculus store. Plus if you’re one of the lucky few who own both Rift and Vive headsets then you’ll be pleased to know that the update brings the Vive patch to Rift owners for free. Though I’m not entirely sure why you would want to play the game again on the Vive if you’ve already experienced it on the Rift. Unless you want to test out any differences between the two.
For those not in the know, Robinson: The Journey focuses on the life of a boy named Robin who was part of the Crew of the Esmeralda that crash-landed on an extrasolar planet called Tyson III. As the only survivor, you play the role of Robin as you try your best to survive and explore the planet along with your trusty dino friend and a AI unit named HIGS.
If you haven’t played this graphically pleasing adventure game yet, then make sure to head on over the it’s store page. Robinson: The Journey is now available on Steam for HTC Vive (as well as Oculus Rift of course) at a $39.99 USD / €39.99 EUR price tag.
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